Welcome to Historic

Bloomlight City

Established 2105

Welcome to Bloomlight City!

Sure, this "City" is more of a village, or ... maybe a hamlet? Anyhow, we're happy you're here! Bloomlight is a quiet and charming place—but there's a story behind its unassuming facade.

When you visit you'll find energy currents to glide, forgotten tech to unearth, and a repertoire of repurposed gadgets to collect!

Explore our hidden nooks, scale the tops of our highest peaks, and meet our eccentric and *cough* (sometimes) endearing locals. After all that you'll find yourself at the center of a mystery that could shape the future.

Every challenge brings you a little closer to the true nature of Bloomight City!

Colorful mountain background

Zephyr Solaris

A brilliant but impulsive engineer with a passion for extreme sports. Sent to Bloomlight City on a critical mission, Zeph must learn to balance his love for thrills with the careful planning needed to unravel the town's mysteries and restore its power.

As Zeph delves deeper into Bloomlight's past, he finds himself on an unexpected journey that will test more than just his technical skills.

Abstract waves in soft colors

The Solarpunk Vision

Maybe waste doesn't need to be a burden.

What if waste was a resource we cycled back into the ecosystem?

What if progress and sustainability aren't mutually exclusive?

Imagine a future where technology isn't a cold, dominating force, but a tool that amplifies the beauty and efficiency of the natural world.

Bloomlight City is a game that embodies the solarpunk ethos—a future where humanity's ingenuity harmonizes with nature's resilience.

Colorful mountain background

Q3 2024

  • Prototype movement mechanics (Double Jump, Charge Jump, Glider)
  • Implement basic exploration challenges
  • Teaser of narrative and characters
  • Launch community platforms (Patreon, Discord, mailing list)
  • Begin weekly dev logs and social media presence
  • Start creating marketing assets (concept art, character designs)

Q4 2024

  • Launch Steam page
  • Release playable demo of core gameplay
  • Begin Early Access program with community feedback
  • Implement energy management and tool systems
  • Complete initial full map of Bloomlight City
  • Continue marketing efforts (dev logs, website updates, social media)

Q1 2025

  • Implement full range of player abilities
  • Complete character interactions and quests
  • Closed beta testing with community feedback
  • Launch pre-release marketing campaign
  • Release official gameplay trailer
  • Expand localization for multiple languages

Q2 2025

  • Complete in-game custom art
  • Achieve feature-complete status
  • Final playtesting and balancing
  • Finalize all marketing assets
  • Launch Bloomlight City on Steam
  • Begin development for console platforms

Julien

Creative Technologist

Julien is a lifelong learner who finds joy in the twists and turns of the creative process.

Long fascinated by science-fiction, he enjoys blending engineering and art into interactive stories. His mission is to make solarpunk as fun as its cyberpunk sibling.

Julien's portrait

Rob

Creative Technologist

Rob enjoys being a good person, making music and art whenever he can, and being a dad.

A dream since he was 5 was to always make video games, and finds something deeply inspiring about bringing protopian ideas into the space.

Rob's portrait

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